Graphics Rendering and Compositing Engineer Job at Apple, Cupertino, CA

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  • Apple
  • Cupertino, CA

Job Description

Graphics Rendering And Compositing Engineer

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, Apple Watch, and CarPlay. As part of our UI compositing team, you will contribute to the core graphics compositing engine behind every Apple device that renders to a display. And your contributions won't be limited to Apple's devices, as you will also develop the rendering implementation behind CarPlay Ultra, Apple's next generation in-vehicle experience. Our team is looking for an extraordinary software engineer to work on the key graphics technologies across Apple's products and ecosystem. You will have the opportunity to have a major impact on the end-user experience for all Apple customers.

As an engineer on the UI compositing team, you will work within a highly skilled engineering team in the design and implementation of critical rendering technologies. Your responsibilities will include:

  • Work directly with the GPU, Media, UI, Car Experience, and System Experience teams to implement features and debug issues across the Apple software ecosystem.
  • Develop APIs, Framework and System Software, including Core Animation Framework for rendering, compositing, and animating visual elements.
  • New hardware bringup and productization across multiple programs.
  • In-depth performance analysis and optimization.

Minimum qualifications:

  • 3+ years of software development experience
  • BS or MS Degree or equivalent experience
  • Excellent C/C++ coding abilities
  • A genuine passion for 2D and 3D graphics
  • Experience with OpenGL, Vulkan, Metal, or other GPU programming APIs
  • Excellent communication and collaboration skills

Preferred qualifications:

  • Excellent software design, problem solving and debugging skills
  • Experience with software performance analysis, optimizations and low-level systems programming
  • You have excellent judgment and integrity with the ability to make timely and sound decisions
  • You have an ability to handle complexity while achieving extraordinary quality
  • You are upbeat, adaptable, and results-oriented with a positive attitude
  • Experience with cross-platform and embedded software development

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

Apple

Job Tags

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